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DTSTART:20001029T040000
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UID:pretalx-devconf-cz-2026-STHKS8@pretalx.devconf.info
DTSTART;TZID=CET:20260619T153500
DTEND;TZID=CET:20260619T155000
DESCRIPTION:Modern (game) software development often feels like a battle ag
 ainst complexity\, bloated dependencies\, massive clusters\, and endless b
 uild pipelines. Solution? Develop for a machine that doesn't exist!\n\nEnt
 er Fantasy Game Consoles. Projects like TIC-80\, PICO-8\, and WASM-4 provi
 de a deliberate return to "low-level" constraints: fixed resolutions\, lim
 ited palettes\, and tiny memory footprints. In this lightning talk\, we wi
 ll explore why these virtual machines are more than just retro-nostalgia. 
 And we will start at its roots in the 90s with NINTENDO GameBoy and it's h
 ardware capabilities.\n\nCome to my session to sharpen your coding skills\
 , find a "digital sandbox" to escape burnout\, or just listen to fascinati
 ng stories about the fantasy game consoles community.
DTSTAMP:20260430T125136Z
LOCATION:A113 (capacity 64)
SUMMARY:Fantasy Game Consoles - Lukáš Zapletal
URL:https://pretalx.devconf.info/devconf-cz-2026/talk/STHKS8/
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