Martin Kolman
Martin Kolman is part of the Anaconda installer team at Red Hat in Brno. He is a Python developer and maintainer of various installer-related packages such as Initial Setup or python-meh.
He is also interested in Japanese culture, space technology, 3D printing and is a member of the unofficial Red Hat Brno office open hardware lab.
Red Hat
Job title –Senior Software Engineer
Session
06-12
14:55
15min
Turning computer programs into physical objects
Martin Kolman
So I got a reasonably cheap industrial GPU. All was fine except for one thing - it was far too loud to use in a regular PC. Nothing that a replacement fan and a bit of 3D printing can’t fix, right ?
A couple months and a few kilograms of PLA later I can now tell you how to turn code into (3D printed) physical objects!
Oh and that GPU did get a new cooling solution in the end. ;-)
Open Track
A113 (capacity 64)